Cube arts. Volume 1
Usui, Tomomi2020
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One spring break, a high school freshman is selected as a beta tester for a totally immersive VR experience: the open-world sandbox game "Cube Arts." In a world made up of blocks where your imagination is the only limit on what you can build and explore, high school students from all over the country gather together to tame a digital frontier But this world may be more dangerous than they realized...
Cube arts. Volume 1 / story & art, Tomomi Usui ; translation, Nan Rymer ; adaptation, Patrick King.
Los Angeles, Calif. : Seven Seas Entertainment, 2020.
181 pages : illustrations ; 19 cm.
Cube arts ; n1.
An intense explorers' adventure in a block-based VR frontier, for fans of the world's most popular video gameReads from right to left.Translated from the Japanese.
Secondary
9781645056386 (paperback)
EnglishJapanese
402115
Location | Collection | Call number | Status/Desc |
---|---|---|---|
St Clair | Teenage Fiction - Graphic Novel | CUBEAR n1 | Available |